Listing 1. Creating a wxApp Class
#include "wx/wx.h"
#include "mondrian.xpm"
// Define a new application class
class MyApp : public wxApp {
public:
// Initialize app
virtual bool OnInit();
};
// Define a new frame type as the main frame
class MyFrame : public wxFrame {
public:
MyFrame(const wxString& title,
const wxPoint& pos,
const wxSize& size,
long style = wxDEFAULT_FRAME_STYLE);
// event handlers (not virtual!)
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
private:
// declare event table
DECLARE_EVENT_TABLE()
};
// Create a new application object
IMPLEMENT_APP(MyApp)
// 'Main App' equivalent
bool MyApp::OnInit()
{
// create the main application window
MyFrame *frame =
new MyFrame(_T("Example"),
wxPoint(50, 50), wxSize(450, 340));
frame->Show(TRUE);
return TRUE;
}
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